Website powered by

Procedural Volumetric Streaks in Blender

Procedurally generating volumetric streaks in Blender! I think it looks really cool! I have made a Desmos graph to show you how I transformed the Perlin noise function here: https://www.desmos.com/calculator/odaen3jcjy

Rendered in cycles

Rendered in cycles

Rendered in Eevee

Rendered in Eevee